For example, a LUT might specify that an input value of 4 (near black) becomes 230 (near white). 1D LUTsġD LUTs remap individual pixel values to new values. I’m passionate about communicating this, because there doesn’t seem to be an explanation that breaks it down in simple, practical terms. So what’s the difference?Īs we’ve explored a little about LUTs and their uses, let’s look at how a 1D LUT differs to a 3D LUT. Using LUTs, what would usually be a time-consuming process of mixing adjustment layers and blend modes is reduced to a few clicks.Ī LUT used to convert from a camera’s LOG colour space to Rec.709, producing a usable image. Here’s a great example: image editors may have to quickly produce several versions or ‘looks’ of an image or render. Modern image editors support LUT import and export too, so the convenience and power of this system is not restricted to just video. More recently, however, LUTs have taken on a creative purpose too-from dramatic day to night tonal shifts to film ‘looks’, you’ve probably come across at least one pack of LUTs provided either as a free or paid download. Within the realms of image editing and video, we’ve traditionally used LUTs to map one colour space to another, both for non-destructive previewing and for colour grading. Generally speaking, however, a LUT is used to map a set of input values to a set of output values. The acronym LUT stands for ‘Look Up Table’, and its meaning differs depending on the context. Various LUTs that can be applied non-destructively in Blackmagic Design’s DaVinci Resolve
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